![]() ![]() time flies! In 2021, I daresay we made the most progress on the game in a single year since its inception. For 1 month implement these changes and if there's a backlash or negative impact then simply change it back. I personally believe this change will fix the problem we're having in the danger zones, I implore you to initiate this on a test run. Well to answer this, right now those same lowbies still die in safe zone, so it's not really saving them from anything and with the addition of lowbie maps behind the Village maps, lowbies have never been more safe to farm and level up. Some issues that people might have is "how about the safe zones that are made for lowbies". In turn this will also make the War Event something to look forward to and viable as the main forces will want to fight big upscale battles for glory and prizes since they wouldn't be able to do it on a normal hunting day. This also heavily suits RP, during the majority of Naruto it was always groups of 4 hunting and ONLY during war will a village mobilise it's army to fight. Ninjas will have fun fighting small skirmishes across the Nin Online world. My suggestion to fix BOTH these issues with one stone is to change every single map in the game into a war zone except for the Village map AND the new lowbie maps that Erox created a while back.Ĭhanging these maps will force people to only hunt in a maximum group of 4 as any more will hinder them, this will inevitably change the Mapswitch camping and army meta and diminish it. Right now there are 2 issues with hunting in Nin: * Would very minimally dis-incentivize killing actual players, this would be very minimal though as the 30 minute timer still acts as a buffer to make killing real players more rewarding and the need to come near enemy villages would most likely still mean a net positive on PvP encounters.Īlright ninjas, I'm here today to suggest something that I believe will fix a couple of things in Nin, particularly the open world danger zone scene. *offers protection to lowbies farming in those areas * Promotes entering danger zones even if you're not in a group, which in itself promotes less army's to enter danger zones as they're more likely to run into small / solo players trying to do ww / cbk * Demotivates just killing alts as simply going to said map is a confirmed kill * An alternative way to do Waging War / Cold Blooded Killer missions when dz's are inactive. This mob spawns in a dz near each of the villages, this mob auto attacks enemies who are not from that village, has mid tier difficulty (no insane dmg like the village bots), is considered a ww / cbk kill and spawns every 30 minutes. What I am recommending is a alternative way to complete "player kill" missions such as WW / CBK in the form of a new Mob. ![]()
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